Content
Related: knowledge - narrative - plot - subject - representation - subject matter - theme - topic
It would be hard to find any reputable literary critic today who would care to be caught defending as an idea the old antithesis of style versus content. On this issue a pious consensus prevails. Everyone is quick to avow that style and content are indissoluble, that the strongly individual style of each important writer is an organic aspect of his work and never something merely "decorative." --On Style (1966) - Susan Sontag
Definition
--http://en.wikipedia.org/wiki/Content [Feb 2005]
- Creations, as in open content or free content.
- In narrative art such as many novels and movies, content is often the subject of the plot or the events and characters contained within. In this and in more abstract art such as some painting and music content is also the details or stuff that make up the form or structure. "Form is supposed to cover the shape or structure of the work; content its substance, meaning, ideas, or expressive effects." (Middleton 1999) See: musical form.
- Online information as distinct from its mode or channel of presentation.
Open content
Open content, coined by analogy with open source, describes any kind of creative work (for example, articles, pictures, audio, video, etc.) that is published under a non-restrictive copyright license and format that explicitly allows the copying of the information. (An example is the GNU Free Documentation License, which is used by Wikipedia and Nupedia.) "Open content" is also sometimes used to describe content that can be modified by anyone. Of course, this is not without prior review by other participating parties--but there is no closed group like a commercial encyclopedia publisher which is responsible for all the editing.
Just as open source software is sometimes described simply as Free Software (not to be confused with Freeware), open content materials can be more briefly described as free materials. But not every open content is free in the GNU GPL sense (for instance the Open Directory). See public domain, free content and free software movement. --http://www.wikipedia.org/wiki/Open_content, Aug 2003
Content vs Communication
Content is Not King is a paper by Andrew Odlyzko is which he argues that:--Andrew Odlyzko, http://www.firstmonday.dk/issues/issue6_2/odlyzko/
- the entertainment industry is a small industry compared with other industries, notably the telecommunications industry
- people are more interested in communication than entertainment
- and therefore that entertainment "content" is not the killer app for the Internet
The Internet is widely regarded as primarily a content delivery system. Yet historically, connectivity has mattered much more than content. Even on the Internet, content is not as important as is often claimed, since it is e-mail that is still the true "killer app."
The primacy of connectivity over content explains phenomena that have baffled wireless industry observers, such as the enthusiastic embrace of SMS (Short Message System) and the tepid reception of WAP (Wireless Application Protocol). Combined with statistics showing low cell phone usage, this also suggests that the 3G systems that are about to be introduced will serve primarily to stimulate more voice usage, not to provide Internet access.
For the wired Internet, the secondary role of content will likely mean that the dangers of balkanization are smaller than is often feared. Further, symmetrical links to the house are likely to be in greater demand than is usually realized. The huge sums being invested by carriers in content are misdirected.
Too Much Content, Not Enough Taste
Content as Social Currency
Social currency is like a good joke. When a bunch of friends sit around and tell jokes, what are they really doing? Entertaining one another? Sure, for a start. But they are also using content -- mostly unoriginal content that they've heard elsewhere -- in order to lubricate a social occasion. And what are most of us doing when we listen to a joke? Trying to memorize it so that we can bring it somewhere else. The joke itself is social currency. "Invite Harry. He tells good jokes. He's the life of the party." --http://www.rushkoff.com/cgi-bin/columns/display.cgi/social_currencyContent (2004) - Rem Koolhaas
Content (2004) - Rem Koolhaas [Amazon.com] [FR] [DE] [UK]
For those used to Koolhaas' fun and games, you will enjoy pouring over his latest catalog of ideas. It has the look and feel of a thick magazine moreso than a book, packed with an astonishing range of project, op-ed pieces and cuttings from the chaotic world we live in. But, for those new to Koolhaas, you may want to check out Delirious New York or S,M,L,XL first.
This book has a sharper political content to it but the cover is little more than a hook. There are some good articles to pour over such as "Re-Learning from Las Vegas," in which Koolhaas interviews Robert Venturi and Denise Scott-Brown. The cover story seems to be "Violence against Architecture," in which Bill Millard offers "tales from the front lines of the war on the city." Koolhaas can't resist promoting himself, noting his Projects on the City, and re-exploring Lagos and Beijing. He also showcases the Seattle Public Library and some of the newest projects he has on the boards. There are his usual witty allusions such as "Miestakes" and "Big Vermeer," but for the most part this book seems to be a celebration of the urban chaos that has resulted in recent years, thanks in large part to globalization. Unfortunately, there isn't a very sharp focus. Most of the images are just eye candy and the articles don't have much weight to them. Still, you can't beat the price and there is plenty to look at. --James N. Ferguson for Amazon.com
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